My last post gave some general tips for playing Impossible Rainbow Road. Here are some tips for specific tracks.
Endless 1 and 2. The general tips cover most of what you need. Follow the road as best you can at the beginning. After you’ve picked up enough speed you’ll find it easier to let the ball leave the road and sail to a landing further down. To me it feels like skipping a stone.
If you find that it’s too much like skipping a stone — the path is too horizontal and landing on the road is too tricky — you might like a bouncier path. Try pushing down as the ball approaches each landing in an attempt to increase the rebound.
Each endless track gives you one hop at the start. You might be able to use the hop to rise up and get back on track. You’ll get a new hop at each 1000 points.
Endless 3 — what I used to call the Insane track– is actually a bit easier in some ways. The road curves more tightly under you. You might need pushing a lot more than hopping, to keep yourself falling downward without losing sight of the track.
Medium Dash 1. Try to stay grounded on the downhill before the gap, to build up enough speed to get across the gap.
Medium Dash 2. You’ll need to compenstate for the blizzard cross-wind, especially when you’re sailing. After the first lap you might have enough speed to thread the loops or even skip them.
Medium Dash 3. The first track with a puddle, placed in the most annoying place at the bottom of the downhill where you’re trying to build speed. The good news is that you can hop over the puddle if you time it right.
Hard Dash 1. Get grounded quickly after the first gap, to build up enough speed to cross the second gap.
Hard Dash 2. Rolling hills! It’s all about the rhythm of hitting the downhills. Oh, and another annoying puddle.
Hard Dash 3. A fork in the road! I honestly don’t know which path is faster. Also see the tip for Hard Dash 1.
Epic Dash 1. No guard rails! Two annoying puddles! The first one seems especially hard to skip over. The good news is, you should be able to thread the loop without the guard rails to get in your way.
Epic Dash 2. A big gap on a hilly curve. Pushing and steering at the same time.
Epic Dash 3. More rolling hills, pushing and steering. In a blizzard. Not a time for a weak sensitivity.
Epic Dash 4. You’ll need the last downhill speed boost to reach the final portal.